
Historical models for video game ownership like in Diablo II never allowed players to legally own their in-game assets such as hard-earned weaponry or armor.
- Play-to-earn games could bring digital identity, assets, and ownership into players’ hands as the gaming industry is becoming decentralized.
- This is how modern video games may introduce new paradigms that lend themselves to a wide variety of emerging digital environments and forms of value creation.
- These games are also spearheading a recent development: the increasing convergence of the physical and digital worlds.
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